Just microphone?
Most tools handle this.Microphone narration works with the built-in recorder on Windows, Mac, and Linux.
Guide
Lectures, meetings, webinars, tutorials - all the audio, none of the driver hassle.
Most built-in screen recorders either skip audio entirely or only capture the microphone. That is a problem for the things people actually want to record: a 2-hour university lecture, a remote meeting, a webinar, a call where you need both the speaker and your own narration. Screen Recording App captures system sound, microphone, and video together in one step. No download, no account, no virtual audio driver (yes, even on Mac). Works on Windows 10 and 11, macOS, Linux, and ChromeOS.
Just microphone?
Most tools handle this.Microphone narration works with the built-in recorder on Windows, Mac, and Linux.
Need system audio?
Screen Recording App.Internal audio from tabs and apps, captured through the browser's screen picker. No extra driver.
Both sources at once?
Screen Recording App.System audio plus microphone narration in the same recording. One file, both tracks.
Screen recordings can include two kinds of audio. Most tools only handle one of them. Screen Recording App handles both.
Audio capture support varies by OS. Here is what works where and what you need.
Internal audio works in Chrome, Edge, Brave, and Opera. Xbox Game Bar captures app audio but only from one foreground window. Snipping Tool has no internal audio at all.
Internal audio works in Chrome, Edge, Brave, and Opera - no Soundflower or BlackHole needed. The built-in Screenshot toolbar and QuickTime only offer microphone input.
Internal audio works in Chromium browsers. On Linux, PipeWire and PulseAudio both support the browser's audio capture path. ChromeOS handles it natively.
Firefox supports microphone capture but does not currently offer internal audio through its screen-sharing API. If you need system sound, use a Chromium-based browser.
Internal audio works out of the box in Chromium browsers - no virtual cable, no driver, no routing app. Enable it in the screen picker and the browser does the rest.
How different screen recording tools handle audio on desktop.
| Feature | Built-in tools | OBS Studio | Screen Recording App |
|---|---|---|---|
| Install required | Pre-installed | Yes (desktop app) | None. Runs in browser. |
| Microphone | Yes | Yes | Yes |
| Internal audio (Windows) | Game Bar: app only | Yes | Yes (Chromium) |
| Internal audio (Mac) | Needs virtual driver | Needs virtual driver | Yes (Chromium, no driver) |
| Internal audio (Linux) | Varies | Yes (PulseAudio/PipeWire) | Yes (Chromium) |
| Mic + system audio together | Rarely | Yes | Yes |
| Audio quality control | Fixed | Full (bitrate, sample rate) | Automatic (browser-managed) |
| Webcam overlay | No | Yes | Yes |
| Speech transcription | No | No (needs plugin) | Yes, with burned-in subtitles |
| Setup complexity | None | High (scenes, sources, filters) | None |
| Crash recovery | No | No | Yes |
| Account needed | No | No | No |
| Recording uploaded | No | No | No |
Common questions about recording audio with a screen recording.
Open Screen Recording App in Chrome, Edge, Brave, or Opera. Enable the microphone in the recorder settings. Click Start Recording and pick what to capture. The browser shows an audio-sharing toggle in the screen picker - turn it on to include system sound. Both audio sources are recorded into the same file.
Yes - that is one of the use cases it was built for. Recordings are saved in small chunks as they run, so a browser crash, a sleeping laptop, or a battery cutting out does not destroy the session. For sessions longer than about 30 minutes, WebM is the recommended format because it finalises faster and is more forgiving than MP4 if anything interrupts the recording. Plug the laptop into power before starting and the rest takes care of itself.
They mix into a single audio track in the recording. The browser handles the mixing automatically - microphone audio plays alongside system audio at the level each is producing. There is no per-source volume control in the recorder itself (that level of control is where tools like OBS earn their complexity). For a lecture-style recording, this is usually exactly what you want: the speaker plays through the speakers, you narrate over the top, both end up in the file.
Internal audio (also called system audio or tab audio) is the sound playing inside your computer - a video call, a game, a YouTube clip. Operating systems do not expose this audio to recording apps by default. On macOS you traditionally need a virtual audio driver. On Windows, Xbox Game Bar only captures one app at a time. Chromium browsers solve this with a built-in audio capture toggle in their screen-sharing flow.
Yes. In Chromium browsers, Screen Recording App captures both sources simultaneously. Enable the microphone in the recorder settings and turn on audio sharing in the browser's screen picker. Both streams end up in a single recording file.
Two common causes. First, the audio toggle in the browser's screen picker was not turned on - it is off by default. Second, Firefox does not support internal audio capture, so recordings made in Firefox will only include the microphone. Switch to Chrome, Edge, Brave, or Opera for system sound.
Yes. Chromium browsers have their own audio capture path that does not depend on a virtual audio driver. Open Screen Recording App in Chrome, Edge, Brave, or Opera on your Mac, and internal audio works through the browser's screen picker. No kernel extension, no reboot, no system preferences change.
Yes. When the browser asks what to share, pick a single tab instead of the entire screen. The recording will capture only that tab's audio plus your microphone (if enabled). Other tabs and apps are not included.
No. Screen Recording App runs entirely in your browser. No download, no extension, no admin rights. Open the page, enable audio, and record. The file is saved to your device - nothing is uploaded.
Firefox has not implemented the audio capture option in its screen-sharing API. This is a browser limitation, not a Screen Recording App limitation. Microphone recording works in Firefox, but for system sound you need a Chromium-based browser (Chrome, Edge, Brave, Opera).